![]() Wine is simply screwed up that way by design. 'win32' and 'win64' aren't mutually exclusive - they're independent. ![]() + + win64 : Build a 64bit version of Wine (won't run Win32 binaries) + + win32 : Build a 32bit version of Wine (won't run Win64 binaries) Installed versions: 20121202^s(02:26:14 PM )(alsa -development)ĭescription: Provides precompiled 32bit librariesĬould that really be the source of my problem or is it a red herring?Įdit: I'm wondering if these USE flags should be mutually exclusive? I currently have both set: Looks like wine would either need a 32 bit libasound_module_conf_pulse.so or wine has to be compiled in 64 bit? (I'm on amd64 CPU is an Intel Core2Duo) Unfortunately, emul-linux-* is already at the latest available version: usr/lib/alsa-lib/libasound_module_conf_pulse.so& (Intel x86-64) $ elfls /usr/lib/alsa-lib/libasound_module_conf_pulse.so So it stops immediately after reading the ELF header? Write(2, "Unknown PCM default", 19Unknown PCM default) = 19 Write(2, "Cannot open shared library /usr/"., 75Cannot open shared library /usr/lib/alsa-lib/libasound_module_conf_pulse.so) = 75 Open("/usr/lib/alsa-lib/libasound_module_conf_pulse.so", O_RDONLY|O_CLOEXEC) = 16 I just ran strace on winecfg and that's when the error occurs: Nohup nice -n -20 cp /dev/urandom /dev/null & Judging from the Google results that turned up, the problem appeared across multiple binary distributions years ago, so it's likely I just need to recompile something.Īny idea what else I could try? I've currently run out of ideas. ![]() I didn't run wine for a few weeks and did an intense world upgrade in the meantime (the previous full update was somewhere in May 2012), so I can't exactly tell what broke it. The inofficial winepulse.drv doesn't work for me, so I forced wine to use ALSA instead (which worked up until now, sometimes using the PulseAudio module, sometimes by temporarily disabling PA using pasuspender). If I run alsa-info it detects PulseAudio: (no other mention of "pulse") ntzlich gewesen, dass andere dies Folgen knnten, damit man berhaupt einen Ansatz hat, was exakt einem das System wegknallt. I removed it, logged in again and rebooted since I wasn't sure the changes were really applied yet. also ich hab nun niemanden gefunden, der mir irgendwie sagt was ich tun knnte, um das Systemabsturzproblem zu beheben. # add a pseudo-device for explicit forwarding to PulseAudio # (use hw: prefixes to access real hardware and make sure this is also in PulseAudio config) # make default device forward all audio to PulseAudio I previously used the following setup in /etc/nf until I read the notice after recompiling alsa-utils that it's no longer necessary: I already tried recompiling wine (was 1.5.21, no change after upgrading to 1.5.23), alsa-plugins (1.0.25-r1) and pulseaudio (2.1-r1), ran lafilefixer and revdep-rebuild. Other programs run fine directly with PulseAudio, using the PulseAudio ALSA module or using ALSA directly after pasuspender. ![]() It doesn't matter if I run a program through wine (in which case wine crashes) or just test sound output in winecfg, I always get the following errors:įixme:heap:HeapSetInformation (nil) 1 (nil) 0įixme:process:SetProcessDEPPolicy (1): stubĪLSA lib conf.c:3314:(snd_config_hooks_call) Cannot open shared library /usr/lib/alsa-lib/libasound_module_conf_pulse.soĪLSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM defaultĮrr:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threadedĬhoosing specific ALSA input/output devices in winecfg doesn't help. I just noticed that I can no longer play any sound in wine. Posted: Sat 9:26 pm Post subject: wine crashes on startup due to ALSA module for PulseAudio Wine crashes on startup due to ALSA module for PulseAudio Runs under WINE on Linux - choose "Pulseaudio" as the input, and in the PulseAudio Volume Mixer recording tab, set Visualistar to "Monitor of Built-In Audio.Gentoo Forums :: View topic - wine crashes on startup due to ALSA module for PulseAudio This is a work in progress, more visualisations and features will be added in the future. There are currently 7 unique, sci-fi themed visualisers in the program. If you're a musician, you could even link it to your instrument's line-in and see visuals in real-time for what you play. With these, VisualiStar can use any audio going through your sound card to create visuals. See visualisation for any music app or website using your computer's " Stereo Mix" or " What U Hear" or similar audio device. VisualiStar is a versatile, lightweight audio visualiser program. ![]()
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